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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-07-12 16:11:05 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-07-12 16:36:34 +0200
commit88d68346ee9b6fa089e21626c50db9dec9a9edd3 (patch)
tree5d9273798e4d9e03d4740942123e6e122cfb8990 /modules/gdnative/include/net
parent72240084cacb40a06df7c420ad2002c1e76ac713 (diff)
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Diffstat (limited to 'modules/gdnative/include/net')
-rw-r--r--modules/gdnative/include/net/godot_net.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/include/net/godot_net.h b/modules/gdnative/include/net/godot_net.h
index 2fa576a5bf..94e7739ef9 100644
--- a/modules/gdnative/include/net/godot_net.h
+++ b/modules/gdnative/include/net/godot_net.h
@@ -90,7 +90,7 @@ typedef struct {
godot_int (*get_available_packet_count)(const void *);
godot_int (*get_max_packet_size)(const void *);
- /* This is NetworkedMultiplayerPeer */
+ /* This is MultiplayerPeer */
void (*set_transfer_mode)(void *, godot_int);
godot_int (*get_transfer_mode)(const void *);
// 0 = broadcast, 1 = server, <0 = all but abs(value)