diff options
author | Karroffel <therzog@mail.de> | 2017-08-02 02:46:45 +0200 |
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committer | Karroffel <therzog@mail.de> | 2017-08-02 03:50:33 +0200 |
commit | 880048377de06c7e34cbfadd68bad2eb3ca17b3d (patch) | |
tree | 18d43448cb6ac749b64502d345039a85ded8696c /modules/gdnative/godot/transform2d.h | |
parent | 3a3915b72628dc12e4b79157861ec2ea910c1f31 (diff) |
[GDNative] better header include paths
The old include paths caused some problems on some compilers, for
example including "string.h" was ambiguous.
Diffstat (limited to 'modules/gdnative/godot/transform2d.h')
-rw-r--r-- | modules/gdnative/godot/transform2d.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/gdnative/godot/transform2d.h b/modules/gdnative/godot/transform2d.h index 7171e528f2..41c8ba982c 100644 --- a/modules/gdnative/godot/transform2d.h +++ b/modules/gdnative/godot/transform2d.h @@ -45,9 +45,9 @@ typedef struct { } godot_transform2d; #endif -#include "gdnative.h" -#include "variant.h" -#include "vector2.h" +#include <godot/gdnative.h> +#include <godot/variant.h> +#include <godot/vector2.h> void GDAPI godot_transform2d_new(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos); void GDAPI godot_transform2d_new_axis_origin(godot_transform2d *r_dest, const godot_vector2 *p_x_axis, const godot_vector2 *p_y_axis, const godot_vector2 *p_origin); |