diff options
author | Karroffel <therzog@mail.de> | 2017-08-02 02:46:45 +0200 |
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committer | Karroffel <therzog@mail.de> | 2017-08-02 03:50:33 +0200 |
commit | 880048377de06c7e34cbfadd68bad2eb3ca17b3d (patch) | |
tree | 18d43448cb6ac749b64502d345039a85ded8696c /modules/gdnative/godot/string.h | |
parent | 3a3915b72628dc12e4b79157861ec2ea910c1f31 (diff) |
[GDNative] better header include paths
The old include paths caused some problems on some compilers, for
example including "string.h" was ambiguous.
Diffstat (limited to 'modules/gdnative/godot/string.h')
-rw-r--r-- | modules/gdnative/godot/string.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/godot/string.h b/modules/gdnative/godot/string.h index d4d6d6c1d0..9013326454 100644 --- a/modules/gdnative/godot/string.h +++ b/modules/gdnative/godot/string.h @@ -46,7 +46,7 @@ typedef struct { } godot_string; #endif -#include "gdnative.h" +#include <godot/gdnative.h> void GDAPI godot_string_new(godot_string *r_dest); void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src); |