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authorKarroffel <therzog@mail.de>2017-08-02 02:46:45 +0200
committerKarroffel <therzog@mail.de>2017-08-02 03:50:33 +0200
commit880048377de06c7e34cbfadd68bad2eb3ca17b3d (patch)
tree18d43448cb6ac749b64502d345039a85ded8696c /modules/gdnative/godot/quat.cpp
parent3a3915b72628dc12e4b79157861ec2ea910c1f31 (diff)
[GDNative] better header include paths
The old include paths caused some problems on some compilers, for example including "string.h" was ambiguous.
Diffstat (limited to 'modules/gdnative/godot/quat.cpp')
-rw-r--r--modules/gdnative/godot/quat.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdnative/godot/quat.cpp b/modules/gdnative/godot/quat.cpp
index 6800f7fc7e..37ee4d6b15 100644
--- a/modules/gdnative/godot/quat.cpp
+++ b/modules/gdnative/godot/quat.cpp
@@ -27,10 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "quat.h"
-#include "core/variant.h"
+#include <godot/quat.h>
#include "core/math/quat.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {