diff options
author | Karroffel <therzog@mail.de> | 2017-08-02 02:46:45 +0200 |
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committer | Karroffel <therzog@mail.de> | 2017-08-02 03:50:33 +0200 |
commit | 880048377de06c7e34cbfadd68bad2eb3ca17b3d (patch) | |
tree | 18d43448cb6ac749b64502d345039a85ded8696c /modules/gdnative/godot/basis.h | |
parent | 3a3915b72628dc12e4b79157861ec2ea910c1f31 (diff) |
[GDNative] better header include paths
The old include paths caused some problems on some compilers, for
example including "string.h" was ambiguous.
Diffstat (limited to 'modules/gdnative/godot/basis.h')
-rw-r--r-- | modules/gdnative/godot/basis.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/gdnative/godot/basis.h b/modules/gdnative/godot/basis.h index 79b2b45fdd..e96b8b730d 100644 --- a/modules/gdnative/godot/basis.h +++ b/modules/gdnative/godot/basis.h @@ -45,9 +45,9 @@ typedef struct { } godot_basis; #endif -#include "gdnative.h" -#include "quat.h" -#include "vector3.h" +#include <godot/gdnative.h> +#include <godot/quat.h> +#include <godot/vector3.h> void GDAPI godot_basis_new_with_rows(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis); void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *r_dest, const godot_vector3 *p_axis, const godot_real p_phi); |