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authorJuan Linietsky <juan@godotengine.org>2020-02-17 18:06:54 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-18 10:10:36 +0100
commit3205a92ad872f918c8322cdcd1434c231a1fd251 (patch)
treedb44242ca27432eb8ea849679752d0835d2ae41a /modules/gdnative/arvr/arvr_interface_gdnative.h
parentfb8c93c10b4b73d5f18f1ed287497728800e22b5 (diff)
PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`.
Diffstat (limited to 'modules/gdnative/arvr/arvr_interface_gdnative.h')
-rw-r--r--modules/gdnative/arvr/arvr_interface_gdnative.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.h b/modules/gdnative/arvr/arvr_interface_gdnative.h
index 1077bef994..e38eb435c6 100644
--- a/modules/gdnative/arvr/arvr_interface_gdnative.h
+++ b/modules/gdnative/arvr/arvr_interface_gdnative.h
@@ -75,8 +75,8 @@ public:
virtual bool is_stereo();
virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform);
- // we expose a PoolVector<float> version of this function to GDNative
- PoolVector<float> _get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
+ // we expose a Vector<float> version of this function to GDNative
+ Vector<float> _get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
// and a CameraMatrix version to ARVRServer
virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);