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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-06 21:51:36 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-07 11:50:40 +0100 |
commit | f3726ee99488695c4aae22fffd3649499b285faf (patch) | |
tree | 72c94797816a2f3da5ad4cb59a177ec74674a357 /modules/freetype | |
parent | b7297fb39ca7a55390f9390666bd29803adc827f (diff) |
Use modules_enabled.gen.h to improve inter dependency checks
- Fix build with gdscript module disabled. Fixes #31011.
- Remove unused `gdscript` compile option.
- Fix build with regex module disabled.
- Fix ImageLoaderSVG to forward declare thirdparty structs.
Diffstat (limited to 'modules/freetype')
-rw-r--r-- | modules/freetype/SCsub | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub index 8f4a8de895..7b66aa1c76 100644 --- a/modules/freetype/SCsub +++ b/modules/freetype/SCsub @@ -102,5 +102,3 @@ if env['builtin_freetype']: # Godot source files env_freetype.add_source_files(env.modules_sources, "*.cpp") -# Used in scene/, needs to be in main env -env.Append(CPPDEFINES=['FREETYPE_ENABLED']) |