diff options
author | Gordon MacPherson <gordon@gordonite.tech> | 2020-12-30 09:56:49 +0000 |
---|---|---|
committer | Gordon MacPherson <gordon@gordonite.tech> | 2021-01-26 19:48:18 +0000 |
commit | 86c7faa169a2d11be7ea3c83ae833ffba0660556 (patch) | |
tree | 098bce42aa4f6e889825fbdae82890c595c3bf9b /modules/fbx/data/fbx_material.h | |
parent | fa498f6105bb18a038210f4c000e1a97b7c86354 (diff) |
Fix zero scaling and material mappings being mapped to wrong fields
- fixes scale values of 0.0013 (det == 0.00004) not rendering, they should render even at small values, but not at zero like the editor grid plugin supplies zero exactly.
- fixes node_3d_editor_plugin visibility bug when scale is zero
- fix culling with small scaling values - which are still valid to be rendered like 0.00004
note: grid is still not fixed, it has det == 0 issues but this fixes one of them.
Diffstat (limited to 'modules/fbx/data/fbx_material.h')
-rw-r--r-- | modules/fbx/data/fbx_material.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/modules/fbx/data/fbx_material.h b/modules/fbx/data/fbx_material.h index e974a256f6..23310b8e1d 100644 --- a/modules/fbx/data/fbx_material.h +++ b/modules/fbx/data/fbx_material.h @@ -217,9 +217,6 @@ struct FBXMaterial : public Reference { { "TransparencyFactor", PROPERTY_DESC_TRANSPARENT }, { "Maya|opacity", PROPERTY_DESC_TRANSPARENT }, - /* Metallic */ - { "Shininess", PROPERTY_DESC_METALLIC }, - { "Reflectivity", PROPERTY_DESC_METALLIC }, { "Maya|metalness", PROPERTY_DESC_METALLIC }, { "Maya|metallic", PROPERTY_DESC_METALLIC }, @@ -241,6 +238,8 @@ struct FBXMaterial : public Reference { { "Maya|emissionColor", PROPERTY_DESC_EMISSIVE_COLOR }, /* Ignore */ + { "Shininess", PROPERTY_DESC_IGNORE }, + { "Reflectivity", PROPERTY_DESC_IGNORE }, { "Maya|diffuseRoughness", PROPERTY_DESC_IGNORE }, { "Maya", PROPERTY_DESC_IGNORE }, { "Diffuse", PROPERTY_DESC_ALBEDO_COLOR }, |