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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-03-30 14:44:07 +0200 |
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committer | GitHub <noreply@github.com> | 2022-03-30 14:44:07 +0200 |
commit | 118f29694b12d771e67349e4d6838ae479a6552e (patch) | |
tree | b0d916092ff2e659f6e5c2439468aeaad926bb75 /modules/fbx/SCsub | |
parent | 432859de7a53a6588de298b97d2b24a35b8001d7 (diff) | |
parent | 33d477498edfb4ab1b925cb2fc643180f96de3ee (diff) |
Merge pull request #59691 from akien-mga/remove-adhoc-fbx-importer
Diffstat (limited to 'modules/fbx/SCsub')
-rw-r--r-- | modules/fbx/SCsub | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/modules/fbx/SCsub b/modules/fbx/SCsub deleted file mode 100644 index 0311fddfee..0000000000 --- a/modules/fbx/SCsub +++ /dev/null @@ -1,18 +0,0 @@ -#!/usr/bin/env python - -Import("env") -Import("env_modules") - -env_fbx = env_modules.Clone() - -# Make includes relative to the folder path specified here so our includes are clean -env_fbx.Prepend(CPPPATH=["#modules/fbx/"]) - -if env["builtin_zlib"]: - env_fbx.Prepend(CPPPATH=["#thirdparty/zlib/"]) - -# Godot's own source files -env_fbx.add_source_files(env.modules_sources, "tools/*.cpp") -env_fbx.add_source_files(env.modules_sources, "data/*.cpp") -env_fbx.add_source_files(env.modules_sources, "fbx_parser/*.cpp") -env_fbx.add_source_files(env.modules_sources, "*.cpp") |