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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-03-30 14:44:07 +0200
committerGitHub <noreply@github.com>2022-03-30 14:44:07 +0200
commit118f29694b12d771e67349e4d6838ae479a6552e (patch)
treeb0d916092ff2e659f6e5c2439468aeaad926bb75 /modules/fbx/SCsub
parent432859de7a53a6588de298b97d2b24a35b8001d7 (diff)
parent33d477498edfb4ab1b925cb2fc643180f96de3ee (diff)
Merge pull request #59691 from akien-mga/remove-adhoc-fbx-importer
Diffstat (limited to 'modules/fbx/SCsub')
-rw-r--r--modules/fbx/SCsub18
1 files changed, 0 insertions, 18 deletions
diff --git a/modules/fbx/SCsub b/modules/fbx/SCsub
deleted file mode 100644
index 0311fddfee..0000000000
--- a/modules/fbx/SCsub
+++ /dev/null
@@ -1,18 +0,0 @@
-#!/usr/bin/env python
-
-Import("env")
-Import("env_modules")
-
-env_fbx = env_modules.Clone()
-
-# Make includes relative to the folder path specified here so our includes are clean
-env_fbx.Prepend(CPPPATH=["#modules/fbx/"])
-
-if env["builtin_zlib"]:
- env_fbx.Prepend(CPPPATH=["#thirdparty/zlib/"])
-
-# Godot's own source files
-env_fbx.add_source_files(env.modules_sources, "tools/*.cpp")
-env_fbx.add_source_files(env.modules_sources, "data/*.cpp")
-env_fbx.add_source_files(env.modules_sources, "fbx_parser/*.cpp")
-env_fbx.add_source_files(env.modules_sources, "*.cpp")