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author | reduz <reduzio@gmail.com> | 2022-03-10 08:17:38 +0100 |
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committer | reduz <reduzio@gmail.com> | 2022-03-10 12:28:11 +0100 |
commit | 6f51eca1e3045571ccc68414a922e8b0229111f0 (patch) | |
tree | 8aee693d8f1972009c5788f34fcebfd6c681e9e1 /modules/enet | |
parent | 741bbb9d7c95dfd810c113ca935a8f16238b5334 (diff) |
Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract".
* Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions.
* Converted a large amount of classes from "abstract" to "virtual" where it makes sense.
Most classes that make sense have been converted. Missing:
* Physics servers
* VideoStream
* Script* classes.
which will go in a separate PR due to the complexity involved.
Diffstat (limited to 'modules/enet')
-rw-r--r-- | modules/enet/register_types.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/enet/register_types.cpp b/modules/enet/register_types.cpp index 36a4e6e6e7..ebc5d95348 100644 --- a/modules/enet/register_types.cpp +++ b/modules/enet/register_types.cpp @@ -44,7 +44,7 @@ void register_enet_types() { } GDREGISTER_CLASS(ENetMultiplayerPeer); - GDREGISTER_VIRTUAL_CLASS(ENetPacketPeer); + GDREGISTER_ABSTRACT_CLASS(ENetPacketPeer); GDREGISTER_CLASS(ENetConnection); } |