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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-02-27 16:45:29 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-27 16:45:29 +0100 |
commit | 21609c3bfd26f7cab41d5ddec61d5d09b7ef1960 (patch) | |
tree | 60eb252b56ce8218f09544b523bec79bf65c929c /modules/enet | |
parent | 8abc79e909c5f4cf002445d15076d77c13af6f12 (diff) | |
parent | 1b54de3039d39bae6ec381321888d211fafaef2e (diff) |
Merge pull request #46470 from Faless/net/4.x_enet_timeout
Add set_peer_timeout to NetworkedMultiplayerENet.
Diffstat (limited to 'modules/enet')
-rw-r--r-- | modules/enet/doc_classes/NetworkedMultiplayerENet.xml | 16 | ||||
-rw-r--r-- | modules/enet/networked_multiplayer_enet.cpp | 9 | ||||
-rw-r--r-- | modules/enet/networked_multiplayer_enet.h | 1 |
3 files changed, 26 insertions, 0 deletions
diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index 6c713fa1ce..c8f32ffde6 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -124,6 +124,22 @@ Configure the [CryptoKey] to use when [member use_dtls] is [code]true[/code]. Remember to also call [method set_dtls_certificate] to setup your [X509Certificate]. </description> </method> + <method name="set_peer_timeout"> + <return type="void"> + </return> + <argument index="0" name="id" type="int"> + </argument> + <argument index="1" name="timeout_limit" type="int"> + </argument> + <argument index="2" name="timeout_min" type="int"> + </argument> + <argument index="3" name="timeout_max" type="int"> + </argument> + <description> + Sets the timeout parameters for a peer. The timeout parameters control how and when a peer will timeout from a failure to acknowledge reliable traffic. Timeout values are expressed in milliseconds. + The [code]timeout_limit[/code] is a factor that, multiplied by a value based on the avarage round trip time, will determine the timeout limit for a reliable packet. When that limit is reached, the timeout will be doubled, and the peer will be disconnected if that limit has reached [code]timeout_min[/code]. The [code]timeout_max[/code] parameter, on the other hand, defines a fixed timeout for which any packet must be acknowledged or the peer will be dropped. + </description> + </method> </methods> <members> <member name="always_ordered" type="bool" setter="set_always_ordered" getter="is_always_ordered" default="false"> diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp index 91984b8928..276f13e553 100644 --- a/modules/enet/networked_multiplayer_enet.cpp +++ b/modules/enet/networked_multiplayer_enet.cpp @@ -784,6 +784,14 @@ int NetworkedMultiplayerENet::get_peer_port(int p_peer_id) const { #endif } +void NetworkedMultiplayerENet::set_peer_timeout(int p_peer_id, int p_timeout_limit, int p_timeout_min, int p_timeout_max) { + ERR_FAIL_COND_MSG(!peer_map.has(p_peer_id), vformat("Peer ID %d not found in the list of peers.", p_peer_id)); + ERR_FAIL_COND_MSG(!is_server() && p_peer_id != 1, "Can't change the timeout of peers other then the server when acting as a client."); + ERR_FAIL_COND_MSG(peer_map[p_peer_id] == nullptr, vformat("Peer ID %d found in the list of peers, but is null.", p_peer_id)); + ERR_FAIL_COND_MSG(p_timeout_limit > p_timeout_min || p_timeout_min > p_timeout_max, "Timeout limit must be less than minimum timeout, which itself must be less then maximum timeout"); + enet_peer_timeout(peer_map[p_peer_id], p_timeout_limit, p_timeout_min, p_timeout_max); +} + void NetworkedMultiplayerENet::set_transfer_channel(int p_channel) { ERR_FAIL_COND_MSG(p_channel < -1 || p_channel >= channel_count, vformat("The transfer channel must be set between 0 and %d, inclusive (got %d).", channel_count - 1, p_channel)); ERR_FAIL_COND_MSG(p_channel == SYSCH_CONFIG, vformat("The channel %d is reserved.", SYSCH_CONFIG)); @@ -838,6 +846,7 @@ void NetworkedMultiplayerENet::_bind_methods() { ClassDB::bind_method(D_METHOD("is_dtls_verify_enabled"), &NetworkedMultiplayerENet::is_dtls_verify_enabled); ClassDB::bind_method(D_METHOD("get_peer_address", "id"), &NetworkedMultiplayerENet::get_peer_address); ClassDB::bind_method(D_METHOD("get_peer_port", "id"), &NetworkedMultiplayerENet::get_peer_port); + ClassDB::bind_method(D_METHOD("set_peer_timeout", "id", "timeout_limit", "timeout_min", "timeout_max"), &NetworkedMultiplayerENet::set_peer_timeout); ClassDB::bind_method(D_METHOD("get_packet_channel"), &NetworkedMultiplayerENet::get_packet_channel); ClassDB::bind_method(D_METHOD("get_last_packet_channel"), &NetworkedMultiplayerENet::get_last_packet_channel); diff --git a/modules/enet/networked_multiplayer_enet.h b/modules/enet/networked_multiplayer_enet.h index eb70d71c2c..b99b14d218 100644 --- a/modules/enet/networked_multiplayer_enet.h +++ b/modules/enet/networked_multiplayer_enet.h @@ -127,6 +127,7 @@ public: virtual IP_Address get_peer_address(int p_peer_id) const; virtual int get_peer_port(int p_peer_id) const; + void set_peer_timeout(int p_peer_id, int p_timeout_limit, int p_timeout_min, int p_timeout_max); Error create_server(int p_port, int p_max_clients = 32, int p_in_bandwidth = 0, int p_out_bandwidth = 0); Error create_client(const String &p_address, int p_port, int p_in_bandwidth = 0, int p_out_bandwidth = 0, int p_client_port = 0); |