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authorRémi Verschelde <rverschelde@gmail.com>2018-01-05 00:50:27 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-01-05 01:22:23 +0100
commite4213e66b2dd8f5a87d8cf5015ac83ba3143279d (patch)
tree884f562c3e39b501187ebbb2a202d9268e3428fb /modules/enet/networked_multiplayer_enet.h
parenteb892cd0f123244446e14fe0c1f40981116c4d37 (diff)
Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
Diffstat (limited to 'modules/enet/networked_multiplayer_enet.h')
-rw-r--r--modules/enet/networked_multiplayer_enet.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/enet/networked_multiplayer_enet.h b/modules/enet/networked_multiplayer_enet.h
index d6644aed2d..93758de94b 100644
--- a/modules/enet/networked_multiplayer_enet.h
+++ b/modules/enet/networked_multiplayer_enet.h
@@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
#ifndef NETWORKED_MULTIPLAYER_ENET_H
#define NETWORKED_MULTIPLAYER_ENET_H