summaryrefslogtreecommitdiff
path: root/modules/enet/networked_multiplayer_enet.cpp
diff options
context:
space:
mode:
authorIndah Sylvia <ISylvox@yahoo.com>2017-08-07 17:17:31 +0700
committerIndah Sylvia <ISylvox@yahoo.com>2017-08-07 18:24:35 +0700
commit5ae78fdf6adf4b3ab417d2b6fd5a41bfa6d5cfe2 (patch)
tree3f0dcef53a38d356a40fd7adce40387f21904a18 /modules/enet/networked_multiplayer_enet.cpp
parent7e4970214c92fec0e7262f36765764a81e28b2be (diff)
Makes all Godot API's methods Lower Case
Diffstat (limited to 'modules/enet/networked_multiplayer_enet.cpp')
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index 738bd27ed3..68d5c9e611 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -508,7 +508,7 @@ uint32_t NetworkedMultiplayerENet::_gen_unique_id() const {
(uint32_t)OS::get_singleton()->get_data_dir().hash64(), hash);
/*
hash = hash_djb2_one_32(
- (uint32_t)OS::get_singleton()->get_unique_ID().hash64(), hash );
+ (uint32_t)OS::get_singleton()->get_unique_id().hash64(), hash );
*/
hash = hash_djb2_one_32(
(uint32_t)((uint64_t)this), hash); //rely on aslr heap