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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-08-05 14:43:40 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-08-31 14:22:07 +0200
commitc4903a603b819c6389f3a3a8a542be03a3a46aec (patch)
treec46b628673bf7770221d1a5c504ec5cfacb7b9ad /modules/enet/doc_classes
parent96e257b2728c0cd1d43b2b700c3d9c52a0b44712 (diff)
Add link titles for all links in the class reference
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
Diffstat (limited to 'modules/enet/doc_classes')
-rw-r--r--modules/enet/doc_classes/NetworkedMultiplayerENet.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
index c908af7479..f46ef2d812 100644
--- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
+++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
@@ -7,8 +7,8 @@
A PacketPeer implementation that should be passed to [member SceneTree.network_peer] after being initialized as either a client or server. Events can then be handled by connecting to [SceneTree] signals.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link>
- <link>http://enet.bespin.org/usergroup0.html</link>
+ <link title="High-level multiplayer">https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link>
+ <link title="API documentation on the ENet website">http://enet.bespin.org/usergroup0.html</link>
</tutorials>
<methods>
<method name="close_connection">