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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-08-05 14:43:40 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-08-31 14:22:07 +0200 |
commit | c4903a603b819c6389f3a3a8a542be03a3a46aec (patch) | |
tree | c46b628673bf7770221d1a5c504ec5cfacb7b9ad /modules/enet/doc_classes | |
parent | 96e257b2728c0cd1d43b2b700c3d9c52a0b44712 (diff) |
Add link titles for all links in the class reference
This makes them display in a nicer way in the editor help.
(The title will display instead of the full URL.)
Diffstat (limited to 'modules/enet/doc_classes')
-rw-r--r-- | modules/enet/doc_classes/NetworkedMultiplayerENet.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index c908af7479..f46ef2d812 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -7,8 +7,8 @@ A PacketPeer implementation that should be passed to [member SceneTree.network_peer] after being initialized as either a client or server. Events can then be handled by connecting to [SceneTree] signals. </description> <tutorials> - <link>https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link> - <link>http://enet.bespin.org/usergroup0.html</link> + <link title="High-level multiplayer">https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link> + <link title="API documentation on the ENet website">http://enet.bespin.org/usergroup0.html</link> </tutorials> <methods> <method name="close_connection"> |