diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2019-01-07 11:46:26 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-01-07 12:15:01 +0100 |
commit | a15620c83e7ee0f77d2582f0664431a7893c4283 (patch) | |
tree | 8c570c31142c735734e4bf90a5805708138b6f23 /modules/enet/doc_classes | |
parent | 698728f1c2726563db11d8e3b07a6126d69ee953 (diff) |
doc: Fix wrong references found by Sphinx and new makerst.py
Diffstat (limited to 'modules/enet/doc_classes')
-rw-r--r-- | modules/enet/doc_classes/NetworkedMultiplayerENet.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index e057a435ac..4976a90945 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -4,7 +4,7 @@ PacketPeer implementation using the ENet library. </brief_description> <description> - A PacketPeer implementation that should be passed to [method SceneTree.set_network_peer] after being initialized as either a client or server. Events can then be handled by connecting to [SceneTree] signals. + A PacketPeer implementation that should be passed to [member SceneTree.network_peer] after being initialized as either a client or server. Events can then be handled by connecting to [SceneTree] signals. </description> <tutorials> <link>https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link> |