diff options
author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-10-08 20:50:19 +0200 |
---|---|---|
committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-10-27 18:08:58 +0200 |
commit | 7536d15fe3c5991b79aa54f0db3cf110e882e87a (patch) | |
tree | 4552f62d1fa5054828e47132cd785322abcea0cf /modules/enet/doc_classes/ENetMultiplayerPeer.xml | |
parent | 03e5de37ae3228de26e7b83888c542a9f400b5d9 (diff) |
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
MultiplayerPeer changes:
- Adds is_server_relay_supported virtual method
Informs the upper MultiplayerAPI layer if it can signal peers connected
to the server to other clients, and perform packet relaying among them.
- Adds get_packet_channel and get_packet_mode virtual methods
Allows the MultiplayerAPI to retrieve the channel and transfer modes to
use when relaying the last received packet.
SceneMultiplayerPeer changes:
- Implement peer signaling and packet relaying when the MultiplayerPeer
advertise they are supported.
ENet, WebRTC, WebSocket changes:
- Removed custom code for relaying from WebSocket and ENet, and let it
be handled by the upper layer.
- Update WebRTC to split create_client, create_server, and create_mesh,
with the latter behaving like the old initialize with
"server_compatibility = false", and the first two supporting the upper
layer relaying protocol.
Diffstat (limited to 'modules/enet/doc_classes/ENetMultiplayerPeer.xml')
-rw-r--r-- | modules/enet/doc_classes/ENetMultiplayerPeer.xml | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/modules/enet/doc_classes/ENetMultiplayerPeer.xml b/modules/enet/doc_classes/ENetMultiplayerPeer.xml index 5181ae76ce..f02fc893fd 100644 --- a/modules/enet/doc_classes/ENetMultiplayerPeer.xml +++ b/modules/enet/doc_classes/ENetMultiplayerPeer.xml @@ -77,8 +77,5 @@ <member name="host" type="ENetConnection" setter="" getter="get_host"> The underlying [ENetConnection] created after [method create_client] and [method create_server]. </member> - <member name="server_relay" type="bool" setter="set_server_relay_enabled" getter="is_server_relay_enabled" default="true"> - Enable or disable the server feature that notifies clients of other peers' connection/disconnection, and relays messages between them. When this option is [code]false[/code], clients won't be automatically notified of other peers and won't be able to send them packets through the server. - </member> </members> </class> |