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authorKarroffel <therzog@mail.de>2017-04-09 21:07:53 +0200
committerKarroffel <therzog@mail.de>2017-04-09 21:07:53 +0200
commitc7f8b22ba07c27ceb91307a178ee7520677018e1 (patch)
treee4770c5a7991330852d9229e74c5a195ba627185 /modules/dlscript/godot/godot_string.h
parent0198d2e03cfb8506e4a5c0f45efc43a1ac5d8d1a (diff)
renamed dlscript module to gdnative
Diffstat (limited to 'modules/dlscript/godot/godot_string.h')
-rw-r--r--modules/dlscript/godot/godot_string.h42
1 files changed, 0 insertions, 42 deletions
diff --git a/modules/dlscript/godot/godot_string.h b/modules/dlscript/godot/godot_string.h
deleted file mode 100644
index 73b366d9cd..0000000000
--- a/modules/dlscript/godot/godot_string.h
+++ /dev/null
@@ -1,42 +0,0 @@
-#ifndef GODOT_DLSCRIPT_STRING_H
-#define GODOT_DLSCRIPT_STRING_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <stdint.h>
-
-#ifndef GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED
-typedef struct godot_string {
- uint8_t _dont_touch_that[8];
-} godot_string;
-#endif
-
-#include "../godot.h"
-
-void GDAPI godot_string_new(godot_string *p_str);
-void GDAPI godot_string_new_data(godot_string *p_str, const char *p_contents, const int p_size);
-
-void GDAPI godot_string_get_data(const godot_string *p_str, wchar_t *p_dest, int *p_size);
-
-void GDAPI godot_string_copy_string(const godot_string *p_dest, const godot_string *p_src);
-
-wchar_t GDAPI *godot_string_operator_index(godot_string *p_str, const godot_int p_idx);
-const wchar_t GDAPI *godot_string_c_str(const godot_string *p_str);
-
-godot_bool GDAPI godot_string_operator_equal(const godot_string *p_a, const godot_string *p_b);
-godot_bool GDAPI godot_string_operator_less(const godot_string *p_a, const godot_string *p_b);
-void GDAPI godot_string_operator_plus(godot_string *p_dest, const godot_string *p_a, const godot_string *p_b);
-
-// @Incomplete
-// hmm, I guess exposing the whole API doesn't make much sense
-// since the language used in the library has its own string funcs
-
-void GDAPI godot_string_destroy(godot_string *p_str);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // GODOT_DLSCRIPT_STRING_H