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author | Karroffel <therzog@mail.de> | 2017-04-04 19:38:46 +0200 |
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committer | Karroffel <therzog@mail.de> | 2017-04-04 23:02:46 +0200 |
commit | 6c49fe9c62b3401323a6497447679fdfded6f116 (patch) | |
tree | 8ba50859dedf9ef940d37ccd132234a20abb7818 /modules/dlscript/godot/godot_string.h | |
parent | 46bc14e66fe90430f1d74cdab6cca6acb5b2a3f6 (diff) |
[DLScript] added variant constructor and a function to get userdata of a script
The godot_dlinstance_get_userdata() function can be used to get the DLScript userdata pointer of any object that has a DLScript attached to it.
This is particularly useful and even required for language bindings to work properly.
This also fixes non-tool builds.
Diffstat (limited to 'modules/dlscript/godot/godot_string.h')
0 files changed, 0 insertions, 0 deletions