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authorfhuya <fhuya@google.com>2019-09-22 22:23:59 -0700
committerfhuya <fhuya@google.com>2019-09-24 06:18:21 -0700
commitef143447adc31eae038940efc8bc8dffbec5a18b (patch)
tree32808077c2508c80e3daf3c15f4de3fe1828dfda /modules/csg
parent2e065d8ad07bb20fede0d0c0b2d33d6628033024 (diff)
Updates the Godot gradle tasks to enable manual runs of the `scons` command.
Example: To generate for the `release` build target and for the `armv7`, `arm64v8` and `x86` architectures, run the commands: ``` cd godot scons -j4 platform=android target=release android_arch=armv7 scons -j4 platform=android target=release android_arch=arm64v8 scons -j4 platform=android target=release android_arch=x86 cd platform/android/java ./gradlew generateGodotTemplates ``` Notes: - The generated build templates will be located in the `godot/bin` directory (i.e: `android_debug.apk`, `android_release.apk`, `android_source.zip`). - The gradle command will only generate templates for the target(s) with available native shared libraries. For example, running the commands above will only generate the `android_release.apk` and `android_source.zip` files. To delete the generated artifacts, the following commands can be used: ``` cd platform/android/java ./gradlew cleanGodotTemplates ```
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