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authorreduz <reduzio@gmail.com>2022-03-10 08:17:38 +0100
committerreduz <reduzio@gmail.com>2022-03-10 12:28:11 +0100
commit6f51eca1e3045571ccc68414a922e8b0229111f0 (patch)
tree8aee693d8f1972009c5788f34fcebfd6c681e9e1 /modules/csg
parent741bbb9d7c95dfd810c113ca935a8f16238b5334 (diff)
Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved.
Diffstat (limited to 'modules/csg')
-rw-r--r--modules/csg/csg_shape.cpp4
-rw-r--r--modules/csg/csg_shape.h1
-rw-r--r--modules/csg/register_types.cpp4
3 files changed, 2 insertions, 7 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index fec2d3137c..137df52215 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -491,10 +491,6 @@ Vector<Vector3> CSGShape3D::get_brush_faces() {
return faces;
}
-Vector<Face3> CSGShape3D::get_faces(uint32_t p_usage_flags) const {
- return Vector<Face3>();
-}
-
void CSGShape3D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_PARENTED: {
diff --git a/modules/csg/csg_shape.h b/modules/csg/csg_shape.h
index d16250e30d..4721d0c11c 100644
--- a/modules/csg/csg_shape.h
+++ b/modules/csg/csg_shape.h
@@ -128,7 +128,6 @@ public:
virtual Vector<Vector3> get_brush_faces();
virtual AABB get_aabb() const override;
- virtual Vector<Face3> get_faces(uint32_t p_usage_flags) const override;
void set_use_collision(bool p_enable);
bool is_using_collision() const;
diff --git a/modules/csg/register_types.cpp b/modules/csg/register_types.cpp
index f01907bef3..f8db42b1a9 100644
--- a/modules/csg/register_types.cpp
+++ b/modules/csg/register_types.cpp
@@ -36,8 +36,8 @@
void register_csg_types() {
#ifndef _3D_DISABLED
- GDREGISTER_VIRTUAL_CLASS(CSGShape3D);
- GDREGISTER_VIRTUAL_CLASS(CSGPrimitive3D);
+ GDREGISTER_ABSTRACT_CLASS(CSGShape3D);
+ GDREGISTER_ABSTRACT_CLASS(CSGPrimitive3D);
GDREGISTER_CLASS(CSGMesh3D);
GDREGISTER_CLASS(CSGSphere3D);
GDREGISTER_CLASS(CSGBox3D);