diff options
author | reduz <reduzio@gmail.com> | 2021-07-11 19:30:33 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-07-13 09:25:14 -0300 |
commit | 5ad4f26659b435add8c4d36009be6a2222a0a624 (patch) | |
tree | dc19033d4ca18272ef5e8393ec95ff6667a903e1 /modules/csg | |
parent | fc00a8390193220cea702d9ab684fb6c53d97a6b (diff) |
Implement the ability to disable classes
* This PR adds the ability to disable classes when building.
* For now it's only possible to do this via command like:
`scons disable_classes=RayCast2D,Area3D`
* Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
Diffstat (limited to 'modules/csg')
-rw-r--r-- | modules/csg/register_types.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/modules/csg/register_types.cpp b/modules/csg/register_types.cpp index e28f44d1eb..a47390c2b2 100644 --- a/modules/csg/register_types.cpp +++ b/modules/csg/register_types.cpp @@ -36,15 +36,15 @@ void register_csg_types() { #ifndef _3D_DISABLED - ClassDB::register_virtual_class<CSGShape3D>(); - ClassDB::register_virtual_class<CSGPrimitive3D>(); - ClassDB::register_class<CSGMesh3D>(); - ClassDB::register_class<CSGSphere3D>(); - ClassDB::register_class<CSGBox3D>(); - ClassDB::register_class<CSGCylinder3D>(); - ClassDB::register_class<CSGTorus3D>(); - ClassDB::register_class<CSGPolygon3D>(); - ClassDB::register_class<CSGCombiner3D>(); + GDREGISTER_VIRTUAL_CLASS(CSGShape3D); + GDREGISTER_VIRTUAL_CLASS(CSGPrimitive3D); + GDREGISTER_CLASS(CSGMesh3D); + GDREGISTER_CLASS(CSGSphere3D); + GDREGISTER_CLASS(CSGBox3D); + GDREGISTER_CLASS(CSGCylinder3D); + GDREGISTER_CLASS(CSGTorus3D); + GDREGISTER_CLASS(CSGPolygon3D); + GDREGISTER_CLASS(CSGCombiner3D); #ifdef TOOLS_ENABLED EditorPlugins::add_by_type<EditorPluginCSG>(); |