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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-07-02 20:00:00 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-07-02 20:02:07 +0200 |
commit | 527fb3968a70e530468e5c96c910fab6051af344 (patch) | |
tree | d837c04a23b479631e5531587ec22908dafe9afd /modules/csg | |
parent | ae65c610e783e8a4c89aa9c08eab884ba64e644c (diff) |
Implement snapping in the CSG gizmos and 3D polygon editor
The spatial editor snap settings will now affect the CSG gizmos
and 3D polygon editor (which is used in CSGPolygon).
Diffstat (limited to 'modules/csg')
-rw-r--r-- | modules/csg/csg_gizmos.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp index d4069b901f..1e590c5cb4 100644 --- a/modules/csg/csg_gizmos.cpp +++ b/modules/csg/csg_gizmos.cpp @@ -120,6 +120,10 @@ void CSGShapeSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_i Vector3 ra, rb; Geometry::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb); float d = ra.x; + if (SpatialEditor::get_singleton()->is_snap_enabled()) { + d = Math::stepify(d, SpatialEditor::get_singleton()->get_translate_snap()); + } + if (d < 0.001) d = 0.001; @@ -135,6 +139,10 @@ void CSGShapeSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_i Vector3 ra, rb; Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); float d = ra[p_idx]; + if (SpatialEditor::get_singleton()->is_snap_enabled()) { + d = Math::stepify(d, SpatialEditor::get_singleton()->get_translate_snap()); + } + if (d < 0.001) d = 0.001; @@ -154,6 +162,9 @@ void CSGShapeSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_i Vector3 ra, rb; Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); float d = axis.dot(ra); + if (SpatialEditor::get_singleton()->is_snap_enabled()) { + d = Math::stepify(d, SpatialEditor::get_singleton()->get_translate_snap()); + } if (d < 0.001) d = 0.001; @@ -173,6 +184,9 @@ void CSGShapeSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_i Vector3 ra, rb; Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); float d = axis.dot(ra); + if (SpatialEditor::get_singleton()->is_snap_enabled()) { + d = Math::stepify(d, SpatialEditor::get_singleton()->get_translate_snap()); + } if (d < 0.001) d = 0.001; |