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authorAaron Franke <arnfranke@yahoo.com>2021-06-30 21:24:34 -0400
committerAaron Franke <arnfranke@yahoo.com>2021-07-01 14:13:27 -0400
commit2508fd05334c1766bb1ea9c1cd4be4cfcbf7c90d (patch)
treed0d0661e69f743670071d51544b2027d3fc1dbb9 /modules/csg
parent382ddd497a732812356fccbe9642d86848a4da9d (diff)
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Also use const more often.
Diffstat (limited to 'modules/csg')
-rw-r--r--modules/csg/csg_shape.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 8b3948b872..8ce823ac9b 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -2158,13 +2158,13 @@ void CSGPolygon3D::_notification(int p_what) {
void CSGPolygon3D::_validate_property(PropertyInfo &property) const {
if (property.name.begins_with("spin") && mode != MODE_SPIN) {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
if (property.name.begins_with("path") && mode != MODE_PATH) {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
if (property.name == "depth" && mode != MODE_DEPTH) {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
CSGShape3D::_validate_property(property);