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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-03-30 20:32:11 +0200
committerGitHub <noreply@github.com>2020-03-30 20:32:11 +0200
commitf3c74afd2869859fa117271264e9294d36be16e5 (patch)
tree7533def8a2a7fd1a8b52b1fe965c318eb027e781 /modules/csg/doc_classes/CSGCylinder3D.xml
parent6fed21c7cb85c4dd5842d8cb9fc268957a0429fd (diff)
parenteaaee63b629d6999fcc0c84e38886b964f6d051d (diff)
Merge pull request #37436 from akien-mga/doc-node-renames
doc: Update classref with node renames
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diff --git a/modules/csg/doc_classes/CSGCylinder3D.xml b/modules/csg/doc_classes/CSGCylinder3D.xml
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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="CSGCylinder3D" inherits="CSGPrimitive3D" version="4.0">
+ <brief_description>
+ A CSG Cylinder shape.
+ </brief_description>
+ <description>
+ This node allows you to create a cylinder (or cone) for use with the CSG system.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="cone" type="bool" setter="set_cone" getter="is_cone" default="false">
+ If [code]true[/code] a cone is created, the [member radius] will only apply to one side.
+ </member>
+ <member name="height" type="float" setter="set_height" getter="get_height" default="1.0">
+ The height of the cylinder.
+ </member>
+ <member name="material" type="Material" setter="set_material" getter="get_material">
+ The material used to render the cylinder.
+ </member>
+ <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
+ The radius of the cylinder.
+ </member>
+ <member name="sides" type="int" setter="set_sides" getter="get_sides" default="8">
+ The number of sides of the cylinder, the higher this number the more detail there will be in the cylinder.
+ </member>
+ <member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces" default="true">
+ If [code]true[/code] the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. If [code]false[/code] the cylinder will have a flat shaded look.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>