diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-02-07 18:27:58 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-02-07 18:27:58 +0100 |
commit | 05bad19a9ab6b173c5e3287283eaa8f72c0c16d2 (patch) | |
tree | feb26fcb671644147a590cc8bdfda7c73c789d4f /modules/csg/doc_classes/CSGCylinder3D.xml | |
parent | 650e218b9606e4640ac10ecbff1b7f08b6be0daf (diff) | |
parent | 5268786ac0213d4881f8a214b4d81f0c33340802 (diff) |
Merge pull request #57752 from Calinou/doc-csg-nodes-performance
Diffstat (limited to 'modules/csg/doc_classes/CSGCylinder3D.xml')
-rw-r--r-- | modules/csg/doc_classes/CSGCylinder3D.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/modules/csg/doc_classes/CSGCylinder3D.xml b/modules/csg/doc_classes/CSGCylinder3D.xml index 1fe2025bab..fa61957c84 100644 --- a/modules/csg/doc_classes/CSGCylinder3D.xml +++ b/modules/csg/doc_classes/CSGCylinder3D.xml @@ -5,8 +5,10 @@ </brief_description> <description> This node allows you to create a cylinder (or cone) for use with the CSG system. + [b]Note:[/b] CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a [MeshInstance3D] with a [PrimitiveMesh]. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay. </description> <tutorials> + <link title="Prototyping levels with CSG">$DOCS_URL/tutorials/3d/csg_tools.html</link> </tutorials> <members> <member name="cone" type="bool" setter="set_cone" getter="is_cone" default="false"> |