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authorRémi Verschelde <rverschelde@gmail.com>2020-03-30 18:22:57 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-03-30 18:23:02 +0200
commiteaaee63b629d6999fcc0c84e38886b964f6d051d (patch)
tree136e327aa916afe2255bcf5d718963f2b1a84a4b /modules/csg/doc_classes/CSGCombiner3D.xml
parent0168709978154a89f137b44f33647e5d28a46250 (diff)
doc: Update classref with node renames
A few extra renames for classes which were missed in last week's PRs.
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diff --git a/modules/csg/doc_classes/CSGCombiner3D.xml b/modules/csg/doc_classes/CSGCombiner3D.xml
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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="CSGCombiner3D" inherits="CSGShape3D" version="4.0">
+ <brief_description>
+ A CSG node that allows you to combine other CSG modifiers.
+ </brief_description>
+ <description>
+ For complex arrangements of shapes, it is sometimes needed to add structure to your CSG nodes. The CSGCombiner3D node allows you to create this structure. The node encapsulates the result of the CSG operations of its children. In this way, it is possible to do operations on one set of shapes that are children of one CSGCombiner3D node, and a set of separate operations on a second set of shapes that are children of a second CSGCombiner3D node, and then do an operation that takes the two end results as its input to create the final shape.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>