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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-26 16:01:49 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-26 16:02:39 +0100 |
commit | 2d20fc39aaa3a3e48f25cbb95f38f54fe2bcdd9f (patch) | |
tree | dd7f0c0305d3a6133f01e96ad0d6a3cbc54550eb /modules/csg/doc_classes/CSGCombiner.xml | |
parent | 689db68822ad48a75a595e3dae17388dbbf64c10 (diff) |
doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.
Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.
We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
Diffstat (limited to 'modules/csg/doc_classes/CSGCombiner.xml')
-rw-r--r-- | modules/csg/doc_classes/CSGCombiner.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/csg/doc_classes/CSGCombiner.xml b/modules/csg/doc_classes/CSGCombiner.xml index 51428b25f8..ca79c348fe 100644 --- a/modules/csg/doc_classes/CSGCombiner.xml +++ b/modules/csg/doc_classes/CSGCombiner.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGCombiner" inherits="CSGShape" category="Core" version="3.2"> +<class name="CSGCombiner" inherits="CSGShape" version="3.2"> <brief_description> A CSG node that allows you to combine other CSG modifiers. </brief_description> |