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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-04-01 13:32:22 +0200
committerGitHub <noreply@github.com>2021-04-01 13:32:22 +0200
commit4b6e9f315739c4400e3c2d27cd72028779bce1e5 (patch)
tree0625f98287fd20f0ffd6002b4c8ee4f81e068bb8 /modules/csg/csg_shape.cpp
parent7db85fffb50ef98dbf175189fba17a4d7dc85f5d (diff)
parent755c70b871c659df2d7c3a003593f38775dd7b5d (diff)
Merge pull request #46991 from madmiraal/rename-invert-reverse
Rename Array.invert() to Array.reverse()
Diffstat (limited to 'modules/csg/csg_shape.cpp')
-rw-r--r--modules/csg/csg_shape.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index b97ee6ce4c..77be493be9 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -1679,7 +1679,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
Vector<Point2> final_polygon = polygon;
if (Triangulate::get_area(final_polygon) > 0) {
- final_polygon.invert();
+ final_polygon.reverse();
}
Vector<int> triangles = Geometry2D::triangulate_polygon(final_polygon);