diff options
author | Juan Linietsky <reduzio@gmail.com> | 2018-04-27 21:52:15 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2018-04-27 21:55:10 -0300 |
commit | 8d199a9b2c71de3c5218a636249171b60a832092 (patch) | |
tree | f8efd94ee92acec6b92491a2f0d4683eb1b3f0f7 /modules/csg/csg_gizmos.cpp | |
parent | b22f048700105dec26154cc90f10b0ef34b3f5ed (diff) |
CSG Support for Godot!
-Missing Icons
-Missing freezing option (for baking light and faster load)
-Missing a way to export from Godot (GLTF2?)
-Probably buggy (may freeze editor, can be worked around easily, but let me know if this happens so it's easier to catch bugs)
Happy testing!
Diffstat (limited to 'modules/csg/csg_gizmos.cpp')
-rw-r--r-- | modules/csg/csg_gizmos.cpp | 315 |
1 files changed, 315 insertions, 0 deletions
diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp new file mode 100644 index 0000000000..06cbaab3b0 --- /dev/null +++ b/modules/csg/csg_gizmos.cpp @@ -0,0 +1,315 @@ +#include "csg_gizmos.h" + +/////////// + +String CSGShapeSpatialGizmo::get_handle_name(int p_idx) const { + + if (Object::cast_to<CSGSphere>(cs)) { + + return "Radius"; + } + + if (Object::cast_to<CSGBox>(cs)) { + + static const char *hname[3] = { "Width", "Height", "Depth" }; + return hname[p_idx]; + } + + if (Object::cast_to<CSGCylinder>(cs)) { + + return p_idx == 0 ? "Radius" : "Height"; + } + + if (Object::cast_to<CSGTorus>(cs)) { + + return p_idx == 0 ? "InnerRadius" : "OuterRadius"; + } + + return ""; +} +Variant CSGShapeSpatialGizmo::get_handle_value(int p_idx) const { + + if (Object::cast_to<CSGSphere>(cs)) { + + CSGSphere *s = Object::cast_to<CSGSphere>(cs); + return s->get_radius(); + } + + if (Object::cast_to<CSGBox>(cs)) { + + CSGBox *s = Object::cast_to<CSGBox>(cs); + switch (p_idx) { + case 0: return s->get_width(); + case 1: return s->get_height(); + case 2: return s->get_depth(); + } + } + + if (Object::cast_to<CSGCylinder>(cs)) { + + CSGCylinder *s = Object::cast_to<CSGCylinder>(cs); + return p_idx == 0 ? s->get_radius() : s->get_height(); + } + + if (Object::cast_to<CSGTorus>(cs)) { + + CSGTorus *s = Object::cast_to<CSGTorus>(cs); + return p_idx == 0 ? s->get_inner_radius() : s->get_outer_radius(); + } + + return Variant(); +} +void CSGShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { + + Transform gt = cs->get_global_transform(); + gt.orthonormalize(); + Transform gi = gt.affine_inverse(); + + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) }; + + if (Object::cast_to<CSGSphere>(cs)) { + + CSGSphere *s = Object::cast_to<CSGSphere>(cs); + + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb); + float d = ra.x; + if (d < 0.001) + d = 0.001; + + s->set_radius(d); + } + + if (Object::cast_to<CSGBox>(cs)) { + + CSGBox *s = Object::cast_to<CSGBox>(cs); + + Vector3 axis; + axis[p_idx] = 1.0; + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); + float d = ra[p_idx]; + if (d < 0.001) + d = 0.001; + + switch (p_idx) { + case 0: s->set_width(d); break; + case 1: s->set_height(d); break; + case 2: s->set_depth(d); break; + } + } + + if (Object::cast_to<CSGCylinder>(cs)) { + + CSGCylinder *s = Object::cast_to<CSGCylinder>(cs); + + Vector3 axis; + axis[p_idx == 0 ? 0 : 1] = 1.0; + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); + float d = axis.dot(ra); + + if (d < 0.001) + d = 0.001; + + if (p_idx == 0) + s->set_radius(d); + else if (p_idx == 1) + s->set_height(d * 2.0); + } + + if (Object::cast_to<CSGTorus>(cs)) { + + CSGTorus *s = Object::cast_to<CSGTorus>(cs); + + Vector3 axis; + axis[0] = 1.0; + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); + float d = axis.dot(ra); + + if (d < 0.001) + d = 0.001; + + if (p_idx == 0) + s->set_inner_radius(d); + else if (p_idx == 1) + s->set_outer_radius(d); + } +} +void CSGShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { + + if (Object::cast_to<CSGSphere>(cs)) { + CSGSphere *s = Object::cast_to<CSGSphere>(cs); + if (p_cancel) { + s->set_radius(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Change Sphere Shape Radius")); + ur->add_do_method(s, "set_radius", s->get_radius()); + ur->add_undo_method(s, "set_radius", p_restore); + ur->commit_action(); + } + + if (Object::cast_to<CSGBox>(cs)) { + CSGBox *s = Object::cast_to<CSGBox>(cs); + if (p_cancel) { + switch (p_idx) { + case 0: s->set_width(p_restore); break; + case 1: s->set_height(p_restore); break; + case 2: s->set_depth(p_restore); break; + } + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Change Box Shape Extents")); + static const char *method[3] = { "set_width", "set_height", "set_depth" }; + float current; + switch (p_idx) { + case 0: current = s->get_width(); break; + case 1: current = s->get_height(); break; + case 2: current = s->get_depth(); break; + } + + ur->add_do_method(s, method[p_idx], current); + ur->add_undo_method(s, method[p_idx], p_restore); + ur->commit_action(); + } + + if (Object::cast_to<CSGCylinder>(cs)) { + CSGCylinder *s = Object::cast_to<CSGCylinder>(cs); + if (p_cancel) { + if (p_idx == 0) + s->set_radius(p_restore); + else + s->set_height(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + if (p_idx == 0) { + ur->create_action(TTR("Change Cylinder Radius")); + ur->add_do_method(s, "set_radius", s->get_radius()); + ur->add_undo_method(s, "set_radius", p_restore); + } else { + ur->create_action(TTR("Change Cylinder Height")); + ur->add_do_method(s, "set_height", s->get_height()); + ur->add_undo_method(s, "set_height", p_restore); + } + + ur->commit_action(); + } + + if (Object::cast_to<CSGTorus>(cs)) { + CSGTorus *s = Object::cast_to<CSGTorus>(cs); + if (p_cancel) { + if (p_idx == 0) + s->set_inner_radius(p_restore); + else + s->set_outer_radius(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + if (p_idx == 0) { + ur->create_action(TTR("Change Torus Inner Radius")); + ur->add_do_method(s, "set_inner_radius", s->get_inner_radius()); + ur->add_undo_method(s, "set_inner_radius", p_restore); + } else { + ur->create_action(TTR("Change Torus Outer Radius")); + ur->add_do_method(s, "set_outer_radius", s->get_outer_radius()); + ur->add_undo_method(s, "set_outer_radius", p_restore); + } + + ur->commit_action(); + } +} +void CSGShapeSpatialGizmo::redraw() { + + clear(); + + Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/csg"); + Ref<Material> material = create_material("shape_material", gizmo_color); + + PoolVector<Vector3> faces = cs->get_brush_faces(); + + Vector<Vector3> lines; + lines.resize(faces.size() * 2); + { + PoolVector<Vector3>::Read r = faces.read(); + + for (int i = 0; i < lines.size(); i += 6) { + int f = i / 6; + for (int j = 0; j < 3; j++) { + int j_n = (j + 1) % 3; + lines[i + j * 2 + 0] = r[f * 3 + j]; + lines[i + j * 2 + 1] = r[f * 3 + j_n]; + } + } + } + + add_lines(lines, material); + add_collision_segments(lines); + + if (Object::cast_to<CSGSphere>(cs)) { + CSGSphere *s = Object::cast_to<CSGSphere>(cs); + + float r = s->get_radius(); + Vector<Vector3> handles; + handles.push_back(Vector3(r, 0, 0)); + add_handles(handles); + } + + if (Object::cast_to<CSGBox>(cs)) { + CSGBox *s = Object::cast_to<CSGBox>(cs); + + Vector<Vector3> handles; + handles.push_back(Vector3(s->get_width(), 0, 0)); + handles.push_back(Vector3(0, s->get_height(), 0)); + handles.push_back(Vector3(0, 0, s->get_depth())); + add_handles(handles); + } + + if (Object::cast_to<CSGCylinder>(cs)) { + CSGCylinder *s = Object::cast_to<CSGCylinder>(cs); + + Vector<Vector3> handles; + handles.push_back(Vector3(s->get_radius(), 0, 0)); + handles.push_back(Vector3(0, s->get_height() * 0.5, 0)); + add_handles(handles); + } + + if (Object::cast_to<CSGTorus>(cs)) { + CSGTorus *s = Object::cast_to<CSGTorus>(cs); + + Vector<Vector3> handles; + handles.push_back(Vector3(s->get_inner_radius(), 0, 0)); + handles.push_back(Vector3(s->get_outer_radius(), 0, 0)); + add_handles(handles); + } +} +CSGShapeSpatialGizmo::CSGShapeSpatialGizmo(CSGShape *p_cs) { + + cs = p_cs; + set_spatial_node(p_cs); +} + +Ref<SpatialEditorGizmo> EditorPluginCSG::create_spatial_gizmo(Spatial *p_spatial) { + if (Object::cast_to<CSGSphere>(p_spatial) || Object::cast_to<CSGBox>(p_spatial) || Object::cast_to<CSGCylinder>(p_spatial) || Object::cast_to<CSGTorus>(p_spatial) || Object::cast_to<CSGMesh>(p_spatial) || Object::cast_to<CSGPolygon>(p_spatial)) { + Ref<CSGShapeSpatialGizmo> csg = memnew(CSGShapeSpatialGizmo(Object::cast_to<CSGShape>(p_spatial))); + return csg; + } + + return Ref<SpatialEditorGizmo>(); +} + +EditorPluginCSG::EditorPluginCSG(EditorNode *p_editor) { + + EDITOR_DEF("editors/3d_gizmos/gizmo_colors/csg", Color(0.2, 0.5, 1, 0.1)); +} |