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author | Răzvan C. Rădulescu <razcore.art@gmail.com> | 2018-06-23 13:03:05 +0200 |
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committer | Răzvan C. Rădulescu <razcore.art@gmail.com> | 2018-06-25 15:54:05 +0200 |
commit | e8315f306c744410f280b527c329aacdcde77661 (patch) | |
tree | 7ff83aea6c7cfd755f05f7f418d0950bbf39d69c /modules/csg/csg.h | |
parent | 25275de50e31aa081cdefe0c8b3b76b6389cb6a6 (diff) |
Rename 'Discard Instancing' to 'Make Local'
Rename the option in the right click menu in the Scene nodes
because Discard Instancing is confusing (it could imply deleting the
instance). I renamed it to Make Local which is used for example in
Blender as well when talking about appending assets from other files.
I think it's clearer. Or it can be renamed to Make Instance Local, but I
thought it's a bit oo long so I went just with Make Local as this option
appears in the menu only when the node is an instance anyway.
Diffstat (limited to 'modules/csg/csg.h')
0 files changed, 0 insertions, 0 deletions