diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2016-10-14 19:14:40 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-10-15 12:20:53 +0200 |
commit | e6dc51a0f764dcd7cd07482c022c1e92e6a4da3d (patch) | |
tree | 4562ecd03b4d438cae0b179968f091130dadc14d /modules/chibi/cp_song.h | |
parent | cbf52606f4928df46fc89d37d781bad782f0616e (diff) |
chibi: Move to a module
Diffstat (limited to 'modules/chibi/cp_song.h')
-rw-r--r-- | modules/chibi/cp_song.h | 261 |
1 files changed, 261 insertions, 0 deletions
diff --git a/modules/chibi/cp_song.h b/modules/chibi/cp_song.h new file mode 100644 index 0000000000..da5d106a63 --- /dev/null +++ b/modules/chibi/cp_song.h @@ -0,0 +1,261 @@ +/*************************************************************************/ +/* cp_song.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef CPSONG_H +#define CPSONG_H + + +/**CPSong Class + *@author Juan Linietsky + */ + +#include "cp_order.h" +#include "cp_pattern.h" +#include "cp_sample.h" +#include "cp_instrument.h" + +class CPSong { +public: + enum { + MAX_SONG_NAME=26, + MAX_ORDERS=200, + MAX_PATTERNS=200, + MAX_SAMPLES=99, + MAX_INSTRUMENTS=99, + + CHANNEL_MAX_PAN=64, + CHANNEL_MAX_VOLUME=64, + CHANNEL_MAX_CHORUS=64, + CHANNEL_MAX_REVERB=64, + + MIN_TEMPO=31, + MAX_TEMPO=255, + MIN_SPEED=1, + MAX_SPEED=255, + MAX_MESSAGE_LEN=8000, + + + + }; + + enum ReverbMode { + REVERB_MODE_ROOM, + REVERB_MODE_STUDIO_SMALL, + REVERB_MODE_STUDIO_MEDIUM, + REVERB_MODE_STUDIO_LARGE, + REVERB_MODE_HALL, + REVERB_MODE_SPACE_ECHO, + REVERB_MODE_ECHO, + REVERB_MODE_DELAY, + REVERB_MODE_HALF_ECHO + }; + +private: + CPOrder order[MAX_ORDERS]; + CPPattern pattern[MAX_PATTERNS]; + CPSample sample[MAX_SAMPLES]; + CPInstrument instrument[MAX_INSTRUMENTS]; + + + + struct Song_Variables { // variables that wont change in playback + + char name[MAX_SONG_NAME]; + char message[MAX_MESSAGE_LEN]; + /* string message; */ + + int row_highlight_minor; + int row_highlight_major; + + int mixing_volume; + int stereo_separation; + + bool use_stereo; + bool use_instruments; + bool use_linear_slides; + + bool old_effects; + bool compatible_gxx; + + } variables; + + struct Initial_Variables { // Initial values used for playback + + struct Channel_State { + + int pan,volume; // 0-- CHANNEL_MAX_PAN, CHANNEL_MAX_VOLUME + bool surround; + bool mute; + int chorus; //0 - 64 + int reverb; //0 - 64 + }; + + int global_volume; + int speed; + int tempo; + + Channel_State channel[CPPattern::WIDTH]; + } initial_variables; + + struct Effects { + + ReverbMode reverb_mode; + + struct Chorus { + + int delay_ms; + int separation_ms; + int depth_ms10; + int speed_hz10; + } chorus; + + } effects; + +public: + + /* Properties */ + + const char *get_name(); + void set_name(const char *p_name); + + const char *get_message(); + void set_message(const char *p_message); + + void set_row_highlight_minor(int p_hl_minor); /* 0 .. 256 */ + int get_row_highlight_minor(); /* 0 .. 256 */ + + void set_row_highlight_major(int p_hl_major); /* 0 .. 256 */ + int get_row_highlight_major(); /* 0 .. 256 */ + + void set_mixing_volume(int p_mix_volume); /* 0 .. 128 */ + int get_mixing_volume(); /* 0 .. 128 */ + + void set_global_volume(int p_global_volume); /* 0 .. 128 */ + int get_global_volume(); /* 0 .. 128 */ + + void set_stereo_separation(int p_separation); /* 0 .. 128 */ + int get_stereo_separation(); /* 0 .. 128 */ + + void set_stereo(bool p_stereo); + bool is_stereo(); + + void set_instruments(bool p_instruments); + bool has_instruments(); + + void set_linear_slides(bool p_linear_slides); + bool has_linear_slides(); + + void set_old_effects(bool p_old_effects); + bool has_old_effects(); + + void set_compatible_gxx(bool p_compatible_gxx); + bool has_compatible_gxx(); + + void set_speed(int p_speed); /* 1 .. 255 */ + int get_speed(); /* 1 .. 255 */ + + void set_tempo(int p_tempo); /* 31 .. 255 */ + int get_tempo(); /* 31 .. 255 */ + + void set_channel_pan(int p_channel,int p_pan); /* 0 .. 64 */ + int get_channel_pan(int p_channel); + + void set_channel_volume(int p_channel,int p_volume); /* 0 .. 64 */ + int get_channel_volume(int p_channel); + + void set_channel_surround(int p_channel,bool p_surround); + bool is_channel_surround(int p_channel); + + void set_channel_mute(int p_channel,bool p_mute); + bool is_channel_mute(int p_channel); + + void set_channel_chorus(int p_channel,int p_chorus); /* 0 .. 64 */ + int get_channel_chorus(int p_channel); + + void set_channel_reverb(int p_channel,int p_reverb); /* 0 .. 64 */ + int get_channel_reverb(int p_channel); + + /* arrays of stuff */ + + CPPattern* get_pattern(int p_pattern); + CPSample* get_sample(int p_sample); + CPInstrument* get_instrument(int p_instrument); + + int get_order(int p_position); + void set_order(int p_position,int p_order); + + + /* Effects */ + + ReverbMode get_reverb_mode(); + void set_reverb_mode(ReverbMode p_mode); + + void set_chorus_delay_ms(int p_amount); + void set_chorus_separation_ms(int p_amount); + void set_chorus_depth_ms10(int p_amount); + void set_chorus_speed_hz10(int p_amount); + + int get_chorus_delay_ms(); + int get_chorus_separation_ms(); + int get_chorus_depth_ms10(); + int get_chorus_speed_hz10(); + + /* utils */ + + void reset(bool p_clear_patterns=true,bool p_clear_samples=true,bool p_clear_instruments=true,bool p_clear_variables=true); + + void cleanup_unused_patterns(); + void cleanup_unused_instruments(); + void cleanup_unused_samples(); + void cleanup_unused_orders(); + void clear_all_default_pan(); + void clear_all_default_vol(); + + void clear_instrument_with_samples(int p_instrument); + + void make_instruments_from_samples(); + void make_instrument_from_sample(int p_sample); + + void separate_in_one_sample_instruments(int p_instrument); + + int get_order_in_use_count(); + int get_pattern_in_use_count(); + int get_instrument_in_use_count(); + int get_channels_in_use(); + + CPSong(); + ~CPSong(); + +}; + + +/* Some helper for something used a lot */ + +int get_song_next_order_idx(CPSong *p_song, int p_order_idx); + +#endif |