summaryrefslogtreecommitdiff
path: root/modules/camera
diff options
context:
space:
mode:
authorIgnacio Etcheverry <ignalfonsore@gmail.com>2020-06-23 18:11:57 +0200
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2020-06-23 20:29:19 +0200
commitd569b447ffd68f59842abf6cebb31f787fe0c559 (patch)
tree436306e5bc41212808daa10018ee6af42250fc49 /modules/camera
parent7756351f477ab31312cec85959ac436c9fb54792 (diff)
C#: Fix completion request with case insensitive resource path
Sometimes Visual Studio documents have the root path all in upper case. Since Godot doesn't support loading resource files with a case insensitive path, this makes script resource loading to fail when the Godot editor gets code completion requests from Visual Studio. This fix allows the resource path part of the path to be case insensitive. It still doesn't support cases where the rest of the path is also case insensitive. For that we would need a proper API for comparing paths. However, this fix should be enough for our current cases.
Diffstat (limited to 'modules/camera')
0 files changed, 0 insertions, 0 deletions