diff options
author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-07-15 12:38:48 -0700 |
---|---|---|
committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-07-19 17:24:04 -0700 |
commit | 940838c1742c7f7ba9ca94321502ac3263252255 (patch) | |
tree | dfbd8f3c1c52b8acdaaa97f8d8de517b416c055c /modules/bullet | |
parent | 617327118b5917528d77da40a5b000af6a4d1485 (diff) |
One-directional collision layer check for rigid bodies and soft bodies
Check for each body individually if it collides with the other one or
ignores it.
When a body is being ignored, the other body's mass is considered
infinite when applying impulses to avoid extra overlapping.
Diffstat (limited to 'modules/bullet')
-rw-r--r-- | modules/bullet/godot_result_callbacks.cpp | 14 | ||||
-rw-r--r-- | modules/bullet/space_bullet.cpp | 2 |
2 files changed, 8 insertions, 8 deletions
diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp index 1fd656c9b4..399b102284 100644 --- a/modules/bullet/godot_result_callbacks.cpp +++ b/modules/bullet/godot_result_callbacks.cpp @@ -52,7 +52,7 @@ bool GodotFilterCallback::needBroadphaseCollision(btBroadphaseProxy *proxy0, btB } bool GodotClosestRayResultCallback::needsCollision(btBroadphaseProxy *proxy0) const { - if (m_collisionFilterGroup & proxy0->m_collisionFilterMask) { + if (proxy0->m_collisionFilterGroup & m_collisionFilterMask) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); @@ -85,7 +85,7 @@ bool GodotAllConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) con return false; } - if (m_collisionFilterGroup & proxy0->m_collisionFilterMask) { + if (proxy0->m_collisionFilterGroup & m_collisionFilterMask) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); if (m_exclude->has(gObj->get_self())) { @@ -117,7 +117,7 @@ btScalar GodotAllConvexResultCallback::addSingleResult(btCollisionWorld::LocalCo } bool GodotKinClosestConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) const { - if (m_collisionFilterGroup & proxy0->m_collisionFilterMask) { + if (proxy0->m_collisionFilterGroup & m_collisionFilterMask) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); if (gObj == m_self_object) { @@ -143,7 +143,7 @@ bool GodotKinClosestConvexResultCallback::needsCollision(btBroadphaseProxy *prox } bool GodotClosestConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) const { - if (m_collisionFilterGroup & proxy0->m_collisionFilterMask) { + if (proxy0->m_collisionFilterGroup & m_collisionFilterMask) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); @@ -180,7 +180,7 @@ bool GodotAllContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) co return false; } - if (m_collisionFilterGroup & proxy0->m_collisionFilterMask) { + if (proxy0->m_collisionFilterGroup & m_collisionFilterMask) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); @@ -235,7 +235,7 @@ bool GodotContactPairContactResultCallback::needsCollision(btBroadphaseProxy *pr return false; } - if (m_collisionFilterGroup & proxy0->m_collisionFilterMask) { + if (proxy0->m_collisionFilterGroup & m_collisionFilterMask) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); @@ -277,7 +277,7 @@ btScalar GodotContactPairContactResultCallback::addSingleResult(btManifoldPoint } bool GodotRestInfoContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) const { - if (m_collisionFilterGroup & proxy0->m_collisionFilterMask) { + if (proxy0->m_collisionFilterGroup & m_collisionFilterMask) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 8c286a8629..583900e6bc 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -1133,7 +1133,7 @@ public: virtual bool process(const btBroadphaseProxy *proxy) { btCollisionObject *co = static_cast<btCollisionObject *>(proxy->m_clientObject); if (co->getInternalType() <= btCollisionObject::CO_RIGID_BODY) { - if (self_collision_object != proxy->m_clientObject && (collision_layer & proxy->m_collisionFilterMask)) { + if (self_collision_object != proxy->m_clientObject && (proxy->collision_layer & m_collisionFilterMask)) { if (co->getCollisionShape()->isCompound()) { const btCompoundShape *cs = static_cast<btCompoundShape *>(co->getCollisionShape()); |