summaryrefslogtreecommitdiff
path: root/modules/bullet/slider_joint_bullet.cpp
diff options
context:
space:
mode:
authorAndrii Doroshenko (Xrayez) <xrayez@gmail.com>2020-08-22 18:22:09 +0300
committerAndrii Doroshenko (Xrayez) <xrayez@gmail.com>2020-08-22 18:22:09 +0300
commit6eb4b89eef215ec5b513cadced24b8d835f84d30 (patch)
tree09d5822e9103c69e49b81a14bb8779fbf1222cdf /modules/bullet/slider_joint_bullet.cpp
parent2ba96f0dd9ed1cc218b464b0964138c51591dded (diff)
Build the engine with custom modules in Visual Studio
First, compile the engine normally with: ``` scons custom_modules="path/to/your/modules" vsproj=yes ``` Then run the Visual Studio project. You can now rebuild the engine if you need to make changes to custom modules directly within IDE.
Diffstat (limited to 'modules/bullet/slider_joint_bullet.cpp')
0 files changed, 0 insertions, 0 deletions