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author | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2020-08-22 18:22:09 +0300 |
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committer | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2020-08-22 18:22:09 +0300 |
commit | 6eb4b89eef215ec5b513cadced24b8d835f84d30 (patch) | |
tree | 09d5822e9103c69e49b81a14bb8779fbf1222cdf /modules/bullet/slider_joint_bullet.cpp | |
parent | 2ba96f0dd9ed1cc218b464b0964138c51591dded (diff) |
Build the engine with custom modules in Visual Studio
First, compile the engine normally with:
```
scons custom_modules="path/to/your/modules" vsproj=yes
```
Then run the Visual Studio project. You can now rebuild the engine if
you need to make changes to custom modules directly within IDE.
Diffstat (limited to 'modules/bullet/slider_joint_bullet.cpp')
0 files changed, 0 insertions, 0 deletions