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author | Tristan Porteries <tristan@upbge.org> | 2018-07-10 12:50:14 +0000 |
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committer | Porteries Tristan <republicthunderbolt9@gmail.com> | 2018-08-16 16:58:15 +0200 |
commit | e5bfa98d0fa6a1acb1d385534c51b8006ef64142 (patch) | |
tree | 3da6e820e9564b7b8a710f6af74659e4ba880655 /modules/bullet/shape_owner_bullet.cpp | |
parent | b01f036fb4dedaa3e0d9b36360ef08f706007a32 (diff) |
Expose bullet shape margin to UI.
The margin value is exposed into the UI for shape ressource.
This value can be modified through set_margin and get from get_margin
or by using the property margin. Each time the margin is modified
the associated collision shape is recreated and the margin value is
used in ShapeBullet::prepare.
Diffstat (limited to 'modules/bullet/shape_owner_bullet.cpp')
0 files changed, 0 insertions, 0 deletions