diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-05 00:50:27 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-05 01:22:23 +0100 |
commit | e4213e66b2dd8f5a87d8cf5015ac83ba3143279d (patch) | |
tree | 884f562c3e39b501187ebbb2a202d9268e3428fb /modules/bullet/shape_bullet.cpp | |
parent | eb892cd0f123244446e14fe0c1f40981116c4d37 (diff) |
Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
Diffstat (limited to 'modules/bullet/shape_bullet.cpp')
-rw-r--r-- | modules/bullet/shape_bullet.cpp | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index d5a89e39e2..ee1cc418bc 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -1,10 +1,9 @@ /*************************************************************************/ /* shape_bullet.cpp */ -/* Author: AndreaCatania */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ @@ -30,15 +29,21 @@ /*************************************************************************/ #include "shape_bullet.h" -#include "BulletCollision/CollisionShapes/btConvexPointCloudShape.h" -#include "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h" -#include "btBulletCollisionCommon.h" + #include "btRayShape.h" #include "bullet_physics_server.h" #include "bullet_types_converter.h" #include "bullet_utilities.h" #include "shape_owner_bullet.h" +#include <BulletCollision/CollisionShapes/btConvexPointCloudShape.h> +#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h> +#include <btBulletCollisionCommon.h> + +/** + @author AndreaCatania +*/ + ShapeBullet::ShapeBullet() {} ShapeBullet::~ShapeBullet() {} |