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| author | Rémi Verschelde <rverschelde@gmail.com> | 2018-02-01 17:26:13 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-02-01 17:26:13 +0100 |
| commit | 0033e72a0f4d5ec271340fae86e0b64445720330 (patch) | |
| tree | 0408490c937f6a91d6935dd2ab4dab2891badd48 /modules/bullet/godot_ray_world_algorithm.h | |
| parent | 4cb64feae8f118529a5e1108c13d8fe05771857f (diff) | |
| parent | 08d4bfacafa8abe435d51a6afecb276030a23280 (diff) | |
Merge pull request #16276 from bcr3ative/issue_15668
Fix inconsistencies and typos in argument names
Diffstat (limited to 'modules/bullet/godot_ray_world_algorithm.h')
| -rw-r--r-- | modules/bullet/godot_ray_world_algorithm.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/bullet/godot_ray_world_algorithm.h b/modules/bullet/godot_ray_world_algorithm.h index c716c1d88d..7383dad2bf 100644 --- a/modules/bullet/godot_ray_world_algorithm.h +++ b/modules/bullet/godot_ray_world_algorithm.h @@ -49,7 +49,7 @@ class GodotRayWorldAlgorithm : public btActivatingCollisionAlgorithm { bool m_isSwapped; public: - GodotRayWorldAlgorithm(const btDiscreteDynamicsWorld *m_world, btPersistentManifold *mf, const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, bool isSwapped); + GodotRayWorldAlgorithm(const btDiscreteDynamicsWorld *world, btPersistentManifold *mf, const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, bool isSwapped); virtual ~GodotRayWorldAlgorithm(); virtual void processCollision(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut); |