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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-01-19 23:21:49 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-01-20 00:31:04 +0100
commit9e3393a624d3c9d7e0a7f5c8bedbd3eb0d1e1b42 (patch)
tree134b1c0cca9ebe04e287341f87714c99507d803d /modules/bullet/godot_motion_state.h
parent62d656ea063f69d5b48adf60486433c37125b8be (diff)
Optimize the editor icon generation
Icons are no longer upsampled when using an integer editor scale. This makes some icons slightly less crisp, but the icons themselves can be adjusted to mitigate this. When using a non-integer editor scale setting, upsampling is kept as it improves crispness in a far more visible manner. When upsampling is disabled, this speeds up the theme generation by about 100 ms on average, making the project manager and editor start slightly faster. This also speeds up switching between themes.
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