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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-11-19 21:18:01 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-11-20 00:51:14 +0100 |
commit | 6947bed015c33706b9a441fd47cd84f0da99097c (patch) | |
tree | f5069ae2bbdbc29f65366807ad5e217e3c293fa8 /modules/bullet/godot_motion_state.h | |
parent | ecf80fbbbadaa782cbe81a6562916331c6762970 (diff) |
Pass engine name and version parts as proper strings
Removes the need for _MKSTR all over the place which has the drawback of
converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing
a compilation error.
Diffstat (limited to 'modules/bullet/godot_motion_state.h')
0 files changed, 0 insertions, 0 deletions