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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2020-06-25 23:44:28 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2020-06-25 23:50:05 +0200 |
commit | 4b0c78b3ca0aa3433de440f07d68f83b0f8558cc (patch) | |
tree | 148ce51a8e539b19444319540afeaef2c9337411 /modules/bullet/godot_motion_state.h | |
parent | 23f7f86914da0ee1423d49db7e549a5f50fb3cdc (diff) |
Mono/C#: Use /restore instead of /t:restore when building
Documentation recommends not to use /t:restore
together with other targets (like /t:build),
as it messes with the environment.
Diffstat (limited to 'modules/bullet/godot_motion_state.h')
0 files changed, 0 insertions, 0 deletions