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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-10-02 09:14:44 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-10-02 09:14:47 +0200 |
commit | 7163551a3b2da1d9c2e1ff7722fa203f10409a21 (patch) | |
tree | e6a49539d2abd56a976aadb1d427676f8f1c79ed /modules/bullet/godot_collision_dispatcher.h | |
parent | 7c000cde626468a10e8c6657ea8f009da20a333d (diff) |
Input: Add mapping for X-Box One S controller on Linux
Also PR'ed upstream, so could be removed from the Godot file
and synced with upstream if/when merged:
https://github.com/gabomdq/SDL_GameControllerDB/pull/222
Fixes #18167.
Diffstat (limited to 'modules/bullet/godot_collision_dispatcher.h')
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