diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-01-04 20:26:22 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-01-04 20:42:50 +0100 |
commit | ba2bdc478b9eaad99b6c2a3c860e3dc0fe73a1a6 (patch) | |
tree | 7a76d22a16a123e7fbd91e48d234667276ab4f13 /modules/bullet/generic_6dof_joint_bullet.cpp | |
parent | 42312f066bd7fc5eb66abb5a2d7161717ceb3c55 (diff) |
Style: Remove inconsistently used `@author` docstrings
Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.
`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
Diffstat (limited to 'modules/bullet/generic_6dof_joint_bullet.cpp')
-rw-r--r-- | modules/bullet/generic_6dof_joint_bullet.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/modules/bullet/generic_6dof_joint_bullet.cpp b/modules/bullet/generic_6dof_joint_bullet.cpp index 01e1ecbdf6..0210064dc8 100644 --- a/modules/bullet/generic_6dof_joint_bullet.cpp +++ b/modules/bullet/generic_6dof_joint_bullet.cpp @@ -36,10 +36,6 @@ #include <BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h> -/** - @author AndreaCatania -*/ - Generic6DOFJointBullet::Generic6DOFJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform3D &frameInA, const Transform3D &frameInB) : JointBullet() { for (int i = 0; i < 3; i++) { |