summaryrefslogtreecommitdiff
path: root/modules/bullet/generic_6dof_joint_bullet.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2022-01-04 20:26:22 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-01-04 20:42:50 +0100
commitba2bdc478b9eaad99b6c2a3c860e3dc0fe73a1a6 (patch)
tree7a76d22a16a123e7fbd91e48d234667276ab4f13 /modules/bullet/generic_6dof_joint_bullet.cpp
parent42312f066bd7fc5eb66abb5a2d7161717ceb3c55 (diff)
Style: Remove inconsistently used `@author` docstrings
Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information.
Diffstat (limited to 'modules/bullet/generic_6dof_joint_bullet.cpp')
-rw-r--r--modules/bullet/generic_6dof_joint_bullet.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/modules/bullet/generic_6dof_joint_bullet.cpp b/modules/bullet/generic_6dof_joint_bullet.cpp
index 01e1ecbdf6..0210064dc8 100644
--- a/modules/bullet/generic_6dof_joint_bullet.cpp
+++ b/modules/bullet/generic_6dof_joint_bullet.cpp
@@ -36,10 +36,6 @@
#include <BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h>
-/**
- @author AndreaCatania
-*/
-
Generic6DOFJointBullet::Generic6DOFJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform3D &frameInA, const Transform3D &frameInB) :
JointBullet() {
for (int i = 0; i < 3; i++) {