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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-02-13 15:26:04 +0100 |
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committer | GitHub <noreply@github.com> | 2018-02-13 15:26:04 +0100 |
commit | eefb58a892dfd5f334cbc86522a1cf0763af77d3 (patch) | |
tree | 26451b667bdfe48006d98e1502a11738875c63b0 /modules/bullet/constraint_bullet.h | |
parent | fd871b4d4f0b4441681a3f0c351058be5834b9dc (diff) | |
parent | a42765dadad77d4f4893d9ccf73b7cfefc1643bd (diff) |
Merge pull request #16424 from AndreaCatania/phyj
Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet
Diffstat (limited to 'modules/bullet/constraint_bullet.h')
-rw-r--r-- | modules/bullet/constraint_bullet.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/modules/bullet/constraint_bullet.h b/modules/bullet/constraint_bullet.h index 23be5a5063..ed3a318cbc 100644 --- a/modules/bullet/constraint_bullet.h +++ b/modules/bullet/constraint_bullet.h @@ -49,6 +49,7 @@ class ConstraintBullet : public RIDBullet { protected: SpaceBullet *space; btTypedConstraint *constraint; + bool disabled_collisions_between_bodies; public: ConstraintBullet(); @@ -57,6 +58,9 @@ public: virtual void set_space(SpaceBullet *p_space); virtual void destroy_internal_constraint(); + void disable_collisions_between_bodies(const bool p_disabled); + _FORCE_INLINE_ bool is_disabled_collisions_between_bodies() const { return disabled_collisions_between_bodies; } + public: virtual ~ConstraintBullet() { bulletdelete(constraint); |