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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-09-10 21:38:36 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-09-12 15:43:01 +0200 |
commit | 52d77b69284b58d34fe13f59fa6be182abd03c27 (patch) | |
tree | e6302532773aa90e94d47cd49f0509fe2a85f37d /modules/bullet/collision_object_bullet.h | |
parent | d782405bcfa03b63de78927ce077f495ae285d11 (diff) |
Update and complete the Sprite3D and SpriteBase3D class documentations
This removes an outdated notice about Sprite3D performance issues
which will most likely be fixed in the new implementation.
Diffstat (limited to 'modules/bullet/collision_object_bullet.h')
0 files changed, 0 insertions, 0 deletions