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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-10-09 08:17:06 +0200 |
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committer | GitHub <noreply@github.com> | 2020-10-09 08:17:06 +0200 |
commit | 6dc41b3ad2177c8f168ff6c8e77a28620175dace (patch) | |
tree | 97240e748e26bc515161d885948f29733dc8c4a9 /modules/bullet/collision_object_bullet.cpp | |
parent | fe6109101f4b8f7383a2dd03546bcbda9cbd042b (diff) | |
parent | 7e2b4954358879266a13854645ba84cfe32d5373 (diff) |
Merge pull request #42623 from lolleko/incorrect-macos-platform-name-csharp
C# GodotTools: Replace platform Identifier "OSX" with "macOS"
Diffstat (limited to 'modules/bullet/collision_object_bullet.cpp')
0 files changed, 0 insertions, 0 deletions