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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-09-30 23:52:46 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-30 23:52:46 +0200 |
commit | 77721b35ba21f2e7e8bb42cf415fccb018517843 (patch) | |
tree | 96b8f7532ae5d923b75bfbac8d6763015b6646bb /modules/bullet/bullet_physics_server.cpp | |
parent | 3e1b6304613855cad56938e8a58848f09363a298 (diff) | |
parent | c63b18507d21b8a213c073bced9057b571cdcd7a (diff) |
Merge pull request #51409 from LightningAA/use-map-iterators
Use range iterators for `Map` in most cases
Diffstat (limited to 'modules/bullet/bullet_physics_server.cpp')
-rw-r--r-- | modules/bullet/bullet_physics_server.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 3054debaec..6b2b0c4ad0 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -1404,8 +1404,8 @@ void BulletPhysicsServer3D::free(RID p_rid) { ShapeBullet *shape = shape_owner.get_or_null(p_rid); // Notify the shape is configured - for (Map<ShapeOwnerBullet *, int>::Element *element = shape->get_owners().front(); element; element = element->next()) { - static_cast<ShapeOwnerBullet *>(element->key())->remove_shape_full(shape); + for (const KeyValue<ShapeOwnerBullet *, int> &element : shape->get_owners()) { + static_cast<ShapeOwnerBullet *>(element.key)->remove_shape_full(shape); } shape_owner.free(p_rid); |