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authorRémi Verschelde <rverschelde@gmail.com>2020-05-12 17:01:17 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-14 10:01:56 +0200
commit1f6f364a56319eabd02c050746fe7df3f55ffee3 (patch)
tree8bebdce946466ce8e9476ccd46c9dba62c323938 /modules/bullet/bullet_physics_server.cpp
parente7c9d818766a119089873e4941e4865fb36883ec (diff)
Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists.
Diffstat (limited to 'modules/bullet/bullet_physics_server.cpp')
-rw-r--r--modules/bullet/bullet_physics_server.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 2705c749a2..09a5f6f983 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -79,9 +79,7 @@ void BulletPhysicsServer3D::_bind_methods() {
}
BulletPhysicsServer3D::BulletPhysicsServer3D() :
- PhysicsServer3D(),
- active(true),
- active_spaces_count(0) {}
+ PhysicsServer3D() {}
BulletPhysicsServer3D::~BulletPhysicsServer3D() {}