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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-04-06 08:15:22 +0200 |
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committer | GitHub <noreply@github.com> | 2018-04-06 08:15:22 +0200 |
commit | bdfa10fc8f6ecc4e4824ca9bb32ece782ede1b43 (patch) | |
tree | bded8078e5ccc076b117ef7f99de4470c347bb33 /modules/bullet/area_bullet.cpp | |
parent | 31fd1b7711aa4c6f91181e2d9bf00f2261d2b79c (diff) | |
parent | 776942981bea7f396ad6416a71e65b6af0cb4dd8 (diff) |
Merge pull request #17899 from AndreaCatania/area_cleaning
Fixed physics server area cleaning
Diffstat (limited to 'modules/bullet/area_bullet.cpp')
-rw-r--r-- | modules/bullet/area_bullet.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index 648919e612..ec78cddb6a 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -68,7 +68,8 @@ AreaBullet::AreaBullet() : } AreaBullet::~AreaBullet() { - remove_all_overlapping_instantly(); + // Call "remove_all_overlapping_instantly();" is not necessary because the exit + // signal are handled by godot, so just clear the array } void AreaBullet::dispatch_callbacks() { @@ -131,12 +132,13 @@ void AreaBullet::remove_all_overlapping_instantly() { overlappingObjects.clear(); } -void AreaBullet::remove_overlapping_instantly(CollisionObjectBullet *p_object) { +void AreaBullet::remove_overlapping_instantly(CollisionObjectBullet *p_object, bool p_notify) { CollisionObjectBullet *supportObject; for (int i = overlappingObjects.size() - 1; 0 <= i; --i) { supportObject = overlappingObjects[i].object; if (supportObject == p_object) { - call_event(supportObject, PhysicsServer::AREA_BODY_REMOVED); + if (p_notify) + call_event(supportObject, PhysicsServer::AREA_BODY_REMOVED); supportObject->on_exit_area(this); overlappingObjects.remove(i); break; |