diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-11 13:18:05 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-11 13:19:42 +0200 |
commit | 99acec63f175fecd7172c927263ed3787cb082d6 (patch) | |
tree | 183329f17c5c74b49d60058c5511d532f70b6e35 /modules/bullet/SCsub | |
parent | 7b883d7d50fdcac09afe09de859816da07ddc1e7 (diff) |
bullet: Sync with current upstream master branch
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc.
We need a recent master commit for some new features that we use in Godot
(see #25543 and #28909).
To avoid warnings generated by Bullet headers included in our own module,
we include those headers with -isystem on GCC and Clang.
Fixes #29503.
Diffstat (limited to 'modules/bullet/SCsub')
-rw-r--r-- | modules/bullet/SCsub | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub index 16d694c238..2fe7a1b4c0 100644 --- a/modules/bullet/SCsub +++ b/modules/bullet/SCsub @@ -186,7 +186,11 @@ if env['builtin_bullet']: thirdparty_sources = [thirdparty_dir + file for file in bullet2_src] - env_bullet.Prepend(CPPPATH=[thirdparty_dir]) + # Treat Bullet headers as system headers to avoid raising warnings. Not supported on MSVC. + if not env.msvc: + env_bullet.Append(CPPFLAGS=['-isystem', Dir(thirdparty_dir).path]) + else: + env_bullet.Prepend(CPPPATH=[thirdparty_dir]) # if env['target'] == "debug" or env['target'] == "release_debug": # env_bullet.Append(CPPFLAGS=['-DBT_DEBUG']) |