diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-02-16 13:56:32 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-02-16 14:06:29 +0100 |
commit | b8b45804485f7ca18f035f1eeb7a1ac0cf591cac (patch) | |
tree | c0fb75bd8d45125f436ccf0b64fcbae464b11ad9 /modules/basis_universal | |
parent | f5b9cbaff6f0a058d08187b3124948ae68848cd0 (diff) |
Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
Diffstat (limited to 'modules/basis_universal')
-rw-r--r-- | modules/basis_universal/register_types.cpp | 2 | ||||
-rw-r--r-- | modules/basis_universal/texture_basisu.cpp | 218 | ||||
-rw-r--r-- | modules/basis_universal/texture_basisu.h | 80 |
3 files changed, 0 insertions, 300 deletions
diff --git a/modules/basis_universal/register_types.cpp b/modules/basis_universal/register_types.cpp index 12f9c6fc00..a3c662ba08 100644 --- a/modules/basis_universal/register_types.cpp +++ b/modules/basis_universal/register_types.cpp @@ -32,7 +32,6 @@ #include "core/os/os.h" #include "servers/rendering_server.h" -#include "texture_basisu.h" #ifdef TOOLS_ENABLED #include <encoder/basisu_comp.h> @@ -272,7 +271,6 @@ void register_basis_universal_types() { Image::basis_universal_packer = basis_universal_packer; #endif Image::basis_universal_unpacker = basis_universal_unpacker; - //GDREGISTER_CLASS(TextureBasisU); } void unregister_basis_universal_types() { diff --git a/modules/basis_universal/texture_basisu.cpp b/modules/basis_universal/texture_basisu.cpp deleted file mode 100644 index 1ac4df8d19..0000000000 --- a/modules/basis_universal/texture_basisu.cpp +++ /dev/null @@ -1,218 +0,0 @@ -/*************************************************************************/ -/* texture_basisu.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "texture_basisu.h" -#if 0 -#include "core/os/os.h" - -#ifdef TOOLS_ENABLED -#include <encoder/basisu_comp.h> -#endif - -#include <transcoder/basisu_transcoder.h> - -void TextureBasisU::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_basisu_data", "data"), &TextureBasisU::set_basisu_data); - ClassDB::bind_method(D_METHOD("get_basisu_data"), &TextureBasisU::get_data); - ClassDB::bind_method(D_METHOD("import"), &TextureBasisU::import); - - ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "basisu_data"), "set_basisu_data", "get_basisu_data"); -}; - -int TextureBasisU::get_width() const { - return tex_size.x; -}; - -int TextureBasisU::get_height() const { - return tex_size.y; -}; - -RID TextureBasisU::get_rid() const { - return texture; -}; - - -bool TextureBasisU::has_alpha() const { - return false; -}; - -void TextureBasisU::set_flags(uint32_t p_flags) { - flags = p_flags; - RenderingServer::get_singleton()->texture_set_flags(texture, p_flags); -}; - -uint32_t TextureBasisU::get_flags() const { - return flags; -}; - - -void TextureBasisU::set_basisu_data(const Vector<uint8_t>& p_data) { - -#ifdef TOOLS_ENABLED - data = p_data; -#endif - - const uint8_t* r = p_data.ptr(); - const void* ptr = r.ptr(); - int size = p_data.size(); - - basist::transcoder_texture_format format; - Image::Format imgfmt; - - if (OS::get_singleton()->has_feature("s3tc")) { - format = basist::cTFBC3; // get this from renderer - imgfmt = Image::FORMAT_DXT5; - - } else if (OS::get_singleton()->has_feature("etc2")) { - format = basist::cTFETC2; - imgfmt = Image::FORMAT_ETC2_RGBA8; - }; - - basist::basisu_transcoder tr(nullptr); - - ERR_FAIL_COND(!tr.validate_header(ptr, size)); - - basist::basisu_image_info info; - tr.get_image_info(ptr, size, info, 0); - tex_size = Size2(info.m_width, info.m_height); - - int block_size = basist::basis_get_bytes_per_block(format); - Vector<uint8_t> gpudata; - gpudata.resize(info.m_total_blocks * block_size); - - { - uint8_t* w = gpudata.ptrw(); - uint8_t* dst = w.ptr(); - for (int i=0; i<gpudata.size(); i++) - dst[i] = 0x00; - - int ofs = 0; - tr.start_transcoding(ptr, size); - for (int i=0; i<info.m_total_levels; i++) { - basist::basisu_image_level_info level; - tr.get_image_level_info(ptr, size, level, 0, i); - - bool ret = tr.transcode_image_level(ptr, size, 0, i, dst + ofs, level.m_total_blocks - i, format); - if (!ret) { - printf("failed! on level %i\n", i); - break; - }; - - ofs += level.m_total_blocks * block_size; - }; - }; - - Ref<Image> img; - img.instantiate(); - img->create(info.m_width, info.m_height, info.m_total_levels > 1, imgfmt, gpudata); - - RenderingServer::get_singleton()->texture_allocate(texture, tex_size.x, tex_size.y, 0, img->get_format(), RS::TEXTURE_TYPE_2D, flags); - RenderingServer::get_singleton()->texture_set_data(texture, img); -}; - -Error TextureBasisU::import(const Ref<Image>& p_img) { - -#ifdef TOOLS_ENABLED - - Vector<uint8_t> budata; - - { - Image::Format format = p_img->get_format(); - if (format != Image::FORMAT_RGB8 && format != Image::FORMAT_RGBA8) { - ERR_FAIL_V(ERR_INVALID_PARAMETER); - return ERR_INVALID_PARAMETER; - }; - - Ref<Image> copy = p_img->duplicate(); - if (format == Image::FORMAT_RGB8) - copy->convert(Image::FORMAT_RGBA8); - - basisu::image buimg(p_img->get_width(), p_img->get_height()); - int size = p_img->get_width() * p_img->get_height() * 4; - - Vector<uint8_t> vec = copy->get_data(); - { - const uint8_t* r = vec.ptr(); - memcpy(buimg.get_ptr(), r.ptr(), size); - }; - - basisu::basis_compressor_params params; - params.m_max_endpoint_clusters = 512; - params.m_max_selector_clusters = 512; - params.m_multithreading = true; - - basisu::job_pool jpool(1); - params.m_pJob_pool = &jpool; - - params.m_mip_gen = p_img->get_mipmap_count() > 0; - params.m_source_images.push_back(buimg); - - basisu::basis_compressor c; - c.init(params); - - int buerr = c.process(); - if (buerr != basisu::basis_compressor::cECSuccess) { - ERR_FAIL_V(ERR_INVALID_PARAMETER); - return ERR_INVALID_PARAMETER; - }; - - const basisu::uint8_vec& buvec = c.get_output_basis_file(); - budata.resize(buvec.size()); - - { - uint8_t* w = budata.ptrw(); - memcpy(w.ptr(), &buvec[0], budata.size()); - }; - }; - - set_basisu_data(budata); - - return OK; -#else - - return ERR_UNAVAILABLE; -#endif -}; - - -Vector<uint8_t> TextureBasisU::get_basisu_data() const { - return data; -}; - -TextureBasisU::TextureBasisU() { - texture = RenderingServer::get_singleton()->texture_create(); -}; - - -TextureBasisU::~TextureBasisU() { - RenderingServer::get_singleton()->free(texture); -}; - -#endif diff --git a/modules/basis_universal/texture_basisu.h b/modules/basis_universal/texture_basisu.h deleted file mode 100644 index 8c8be68254..0000000000 --- a/modules/basis_universal/texture_basisu.h +++ /dev/null @@ -1,80 +0,0 @@ -/*************************************************************************/ -/* texture_basisu.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef BASIS_UNIVERSAL_TEXTURE_BASISU_H -#define BASIS_UNIVERSAL_TEXTURE_BASISU_H - -#include "scene/resources/texture.h" - -#ifdef TOOLS_ENABLED -#include <encoder/basisu_comp.h> -#endif - -#include <transcoder/basisu_transcoder.h> - -#if 0 -class TextureBasisU : public Texture { - GDCLASS(TextureBasisU, Texture); - RES_BASE_EXTENSION("butex"); - - RID texture; - Size2 tex_size; - - uint32_t flags = FLAGS_DEFAULT; - - Vector<uint8_t> data; - - static void _bind_methods(); - -public: - - virtual int get_width() const; - virtual int get_height() const; - virtual RID get_rid() const; - virtual bool has_alpha() const; - - virtual void set_flags(uint32_t p_flags); - virtual uint32_t get_flags() const; - - - Error import(const Ref<Image> &p_img); - - void set_basisu_data(const Vector<uint8_t>& p_data); - - Vector<uint8_t> get_basisu_data() const; - String get_img_path() const; - - TextureBasisU(); - ~TextureBasisU(); -}; - -#endif - -#endif // BASIS_UNIVERSAL_TEXTURE_BASISU_H |